.NET SDK
Integrate Aptos Web3 capabilities within your .NET applications. The goal of this SDK is to provide a set of tools for developers to build multi-platform applications across compatible game engines and platforms.
Supported Features
- Binary Canonical Serialization (BCS) encoding and decoding
- Ed25519, SingleKey, MultiKey, and Keyless signer support
- Utilities for transaction building, signing, and submission
- Abstractions over the Aptos Fullnode and Indexer APIs
- Aptos Names (ANS) support for resolution and lookup
Installation
Section titled “Installation”The .NET SDK is available on NuGet.
You can install the .NET SDK using the following command:
dotnet add package Aptos
Gaming Integrations
Section titled “Gaming Integrations”Begin using the Aptos .NET SDK in your game engine of choice.
Godot Integration Begin integrating into Godot projects.
Unity Integration Begin integrating into Unity projects.
Compatibility
Section titled “Compatibility”.NET Version | Supported | Target Game Engines |
---|---|---|
.NET Standard 2.1 | ✅ | Unity |
.NET 6.0 | ✅ | Godot |
.NET 7.0 | ✅ | Godot (Android) |
.NET 8.0 | ✅ | Godot (iOS) |
Resources
Section titled “Resources” Getting Started Begin developing using the Aptos .NET SDK.
Full API Reference The full API reference for the Aptos .NET SDK.